Maya Fluids and More Testing

After doing some more tests in the last few days, I’ve gotten into some smoke effects, which have been working with varying degrees of success. I’m still trying to understand the maya fluids system, but there certainly are a lot of variables and configurations that I’ll keep chugging through for my catalogue.

I also rendered out a bifrost sequence as they have been producing the best (most liquidy) results so far.

0 Comments

Leave a Reply