Today we had our mid semester presentation for our work (full process here). in brief terms (see updated explanation here) , my idea centres around the question, How can architecture emerge through processes which mimic reaction diffusion systems? Reaction diffusion is a process which describes the interaction between one or more substances in a container in terms of two things, the reaction between the substance/substances and the diffusion of the substances in a given container. The system has several variables which can be controlled, the rate of diffusion, the rate of the reaction, the Flow rate of the substances, the kill rate of the substances, and the initial point the substances are emitted from (spawn location).
Here is my presentation board for the critique (click on images to see full previews)
I tried to create a strong sense of linear progression in my presentation, every line shows iterations of the progression of a specified parameter. And for each iteration I added a perspectival render to show the resulting 3D layered form of the reactions.
In terms of where this is heading next, I’m reaching the stage where I now need to rationalise some sort of form in order to move forward with the architectural part of this design paper, there are several ways to do so.
Firstly, the sequences could be read as a set of plans, where the different intonations could represent different architectural elements such as spaces, walkways, rooms, columns, etc.
Secondly, I could start to combine some of the iterations and examine the space that would form between them. In doing this, I would probably look to the extremities of the iterations, so the first and last of a sequence, as the large variation could open up more possibilities.
Thirdly, I would like to try and translate the reaction diffusion model into a 3 dimensional boundary. I feel that this would have the most potential (should it be successful) in creating and opening up the most interesting spaces. This would also directly lead the process into the architecture of my building to be.
What intrigued myself the tutors was the inherent architectural nature of the iterations I generated. They could quite easily be read as sections, or more likely – plans. I may try to do a plan study of some of my favourite individual iterations as there are definitely some strong components in there to work with.
The tutors were interested in the bounds of the simulation. What would happen if the bounding box was removed, and the simulation could simply continue to spread and spread. I’m not entirely sure how possible this is, as I believe the simulation does ultimately require the bounding box to calculate coordinate points and then plot them. Also, when reaction diffusion occurs in the physical world, it’s always in a container, so I’m not entirely sure how the simulation could occur in 3 dimensions with no bounding box.
Also, in order to move forward, my tutors also suggested to look at the site conditions of where our building is going to be placed. Some of the data or information there could begin to inform certain parts of my simulation, and define the parameter space which will help ground my building better.